Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,108 of every public Rust server, the top 59%. It last wiped 2d ago.
Offline 45.136.246.124:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UTC2d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:25 UTC9d ago | 1 | – | 7.1 days | 1 |
| Sat 3 Oct, 18:07 UTC24d ago | 0 | – | 14.8 days | 1 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 1 | held half | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC29d ago | 1 | held half | 2.9 days | 0 |
| Sun 27 Sep, 20:03 UTC30d ago | 1 | – | 1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On ServerName, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does ServerName wipe, and on which day?
No next wipe can be predicted for ServerName, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 2 days 8 hours have passed since its current world was created.
Server details
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 2 days 5 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 21 September 2026.
Where does ServerName run from?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.136.246.124:28015.
Tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
ServerName appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of ServerName look like?
ServerName was last seen 2 days 5 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #13,108, within the top 59% of the ranked field.
Rules and settings
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Join
How can you get onto ServerName?
Type client.connect 45.136.246.124:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.