Server profile
Test
Offline, with 0 of 10 players on; ranked #14,991 of every public Rust server, the top 66%. It last wiped 25d ago.
Offline 45.134.79.109:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:28 UTC25d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Test, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 3 hours ago.
Server details
What Rust version is live on Test?
Running on Windows, Test is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 25 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.
What location is listed for Test?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.134.79.109:28015.
Server tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Test right now, and how does that number move?
Test was last seen 25 days 3 hours ago and is offline right now.
How does Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Test sits at #14,991, inside the top 66% of ranked servers.
Rules and settings
What settings and rules apply on Test?
Nothing about gather rate is given in the name of Test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
What is the map on Test?
The game generates the map on Test, which is procedural.
Join
How can you get onto Test?
To connect, start Rust and enter client.connect 45.134.79.109:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.