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Rust Insights

Server profile

Mayhem Survival Network

Online, with 0 of 100 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 12d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040000:0009:0018:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:19 UTC12d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average51/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Mayhem Survival Network, what happens on wipe day?

Recent wipes peaked at 2 players on average. 25 hours after the latest wipe, the crowd peaked.

How often does Mayhem Survival Network wipe, and on which day?

Too few wipes are on record for Mayhem Survival Network to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 12 days 1 hours have passed since its current world was created.

Server details

Does Mayhem Survival Network hold a steady frame rate?

Server fps averaged 239 over 48 hours; the lowest reading was 210. The world held a peak of 49,681 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,143 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Mayhem Survival Network?

Rust network protocol 2634 and build 166494 on Windows is what Mayhem Survival Network runs. The same protocol is required to join, and Steam takes care of updating it.

Has Mayhem Survival Network stayed online, and is it up now?

At the time of this check Mayhem Survival Network is online. About 42 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 16 October 2026.

Where does Mayhem Survival Network run from?

A region is not published by Mayhem Survival Network. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 45.134.142.10:21091.

Server tags

What is meant by each tag on Mayhem Survival Network?

When the game's server browser reads Mayhem Survival Network, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind Mayhem Survival Network?

A mayhem-gaming.com hostname is published by Mayhem Survival Network, and by 1 more server we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature Mayhem Survival Network?

The Rust Insights lists that carry Mayhem Survival Network are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Mayhem Survival Network look like?

At the time of this refresh, Mayhem Survival Network holds 0 players on 100 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does Mayhem Survival Network place?

The player-hours ranking for the last seven days puts Mayhem Survival Network at #15,344, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on Mayhem Survival Network?

The name of Mayhem Survival Network does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched off.

What is the map on Mayhem Survival Network?

The game generates the map on Mayhem Survival Network: procedural, size 3,000, seed 1872009449. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join Mayhem Survival Network?

Open the console with F1 in Rust and enter client.connect 45.134.142.10:21091. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://mayhem-gaming.com/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.