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Rust Insights

Server profile

IKS[211 Devblog]

Offline, with 1 of 10 players on; ranked #12,919 of every public Rust server, the top 60%. It last wiped 16d ago.

Filed under modded
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#12,919ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average102/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does IKS[211 Devblog] wipe, and how often?

Its rhythm cannot be read yet: IKS[211 Devblog] has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 10 hours ago.

About the server

Which Rust version is IKS[211 Devblog] on?

Running on Windows, IKS[211 Devblog] is on Rust network protocol 2164. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is IKS[211 Devblog], and is it up at the moment?

IKS[211 Devblog] is offline at the moment; the last time it was seen was 14 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 October 2026 is when Rust Insights first saw it.

In which location does IKS[211 Devblog] sit?

No region is published by IKS[211 Devblog]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.13.186.161:27015.

Server tags

Which meanings sit behind the tags on IKS[211 Devblog]?

The tags mp10 (Max players): 10 slots in total; v2164 (Protocol): Matching versions are required, and the protocol is 2164; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb68d7370 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what IKS[211 Devblog] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does IKS[211 Devblog] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry IKS[211 Devblog] are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.

Population history

What does the population of IKS[211 Devblog] look like?

IKS[211 Devblog] is offline at the moment; the last sighting was 14 days 13 hours ago.

How does IKS[211 Devblog] compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts IKS[211 Devblog] at #12,919, among the top 60% of all ranked servers.

Rules and settings

What are the settings and rules for IKS[211 Devblog]?

Nothing about gather rate is given in the name of IKS[211 Devblog]. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat: VAC, from Valve, is off.

Connecting

What is the way to join IKS[211 Devblog]?

Type client.connect 45.13.186.161:27015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol Matching versions are required, and the protocol is 2164.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hb68d7370
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.