Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #12,200 of every public Rust server, the top 55%. It last wiped 3d ago.
Offline 45.123.223.253:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 3 hours have passed since its current world was created.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Name of Server as Shown on the Client Server List. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 47 hours ago. It spent 2 of the last 2 full days' 48 hours up, 4% of the time. The first record Rust Insights has of it is 26 October 2026.
What location is listed for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.123.223.253:28015.
Server tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
The Rust Insights lists that carry Name of Server as Shown on the Client Server List are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of Name of Server as Shown on the Client Server List look like?
Name of Server as Shown on the Client Server List was last seen 47 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #12,200, among the top 55% of all ranked servers.
Settings and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Name of Server as Shown on the Client Server List?
The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Type client.connect 45.123.223.253:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.