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Rust Insights

Server profile

[RU] Rustline x2-x3

Offline, with 0 of 100 players on; ranked #15,868 of every public Rust server, the top 72%. It last wiped 26d ago.

Filed under 2x vanillamoddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,868ranktop 72%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 7

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctMon 21 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW26d ago 3 – running 0
Mon 21 Sep, 19:23 UTC36d ago 3 halved by day 7 10 days 1
Fri 18 Sep, 18:20 UTC39d ago 2 held half 3 days 1
Wed 16 Sep, 20:33 UTC41d ago 3 – 1.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 13 on average23/150
  2. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 6 on average1/50
  3. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 5 on average8/250
  4. EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|MonthlyEU · groups of 9999+ · 2x · monthly · 5 on average6/60
  5. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average1/150
  6. EU-2X-PVE-Monthly-Skills-SusRust X2EU · groups of 8+ · 2x · monthly · 4 on average5/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [RU] Rustline x2-x3, what happens on wipe day?

The average busiest point of its recent wipes was 3 players. 19 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

On what schedule does [RU] Rustline x2-x3 wipe?

No next wipe can be predicted for [RU] Rustline x2-x3, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 2 hours ago.

Server

On what version does [RU] Rustline x2-x3 currently run?

Rust network protocol 2634 and build 166652 on Linux is what [RU] Rustline x2-x3 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [RU] Rustline x2-x3, and is it online?

Offline at the moment, [RU] Rustline x2-x3 was last seen 18 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [RU] Rustline x2-x3 run from?

The name of [RU] Rustline x2-x3 points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 45.11.18.95:28021.

Tags

What is meant by each tag on [RU] Rustline x2-x3?

When the game's server browser reads [RU] Rustline x2-x3, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [RU] Rustline x2-x3 appear?

[RU] Rustline x2-x3 appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

What does the population of [RU] Rustline x2-x3 look like?

The last time [RU] Rustline x2-x3 was seen online was 18 days 3 hours ago, and it is offline now.

How does [RU] Rustline x2-x3 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [RU] Rustline x2-x3 at #15,868, among the top 72% of all ranked servers.

Settings and rules

What settings and rules apply on [RU] Rustline x2-x3?

The name of [RU] Rustline x2-x3 says 2x gather. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on [RU] Rustline x2-x3?

[RU] Rustline x2-x3 runs a procedural map of size 4,500 with seed 734127336, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [RU] Rustline x2-x3?

Open the console with F1 in Rust and enter client.connect 45.11.18.95:28021. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.