Server profile
Rust80e
Online, with 2 of 100 players on; ranked #8,082 of every public Rust server, the top 37%. It last wiped 2d ago.
Online 45.11.16.76:7022 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:20 UTC2d ago | 1 | – | running | 1 |
| Sat 24 Oct, 13:13 UTC3d ago | 1 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What does Rust80e look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
When does Rust80e wipe, and how often?
Too few wipes are on record for Rust80e to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 12 hours have passed since its current world was created.
About the server
What does performance look like on Rust80e?
Server fps averaged 116 over 48 hours; the lowest reading was 22. Buildings, deployables and the rest took the entity count as high as 141,508. Memory use peaked at 4,841 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rust80e on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust80e. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rust80e, and is it online?
Rust80e is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 48 of the last 2 full days' 48 hours up, 100% of the time. Rust Insights first logged this server on 24 October 2026.
What location is listed for Rust80e?
No region is published by Rust80e. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.11.16.76:7022.
Tags
What is meant by each tag on Rust80e?
When the game's server browser reads Rust80e, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust80e turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust80e: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on Rust80e right now, and how does that number move?
Rust80e shows 2 players at the moment, against 100 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 13:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does Rust80e place?
Player hours over seven days put Rust80e at #8,082, within the top 37% of the ranked field.
Rules and settings
How is Rust80e configured, and what rules apply?
No gather rate appears in the name of Rust80e. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Rust80e?
Size 4,500 and seed 652579538 define the procedural map on Rust80e, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Rust80e?
To connect, start Rust and enter client.connect 45.11.16.76:7022 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://rust-80.ru/ is its website.