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Rust Insights

Server profile · EA

【咏春PVE】仿官原倍/全遗迹/萌新养老/据点

Online, with 0 of 100 players on; ranked #4,755 of every public Rust server, the top 21%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepvesoftcore
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 3
#4,755ranktop 21% · #348 in EA
13d agolast wipebiweekly schedule
11hnext wipeFri 30 Oct, 10:50 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75100:0005:0011:0016:0016:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0005:0011:0016:0016:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Note: Top 21% of all ranked servers, top 64% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 10:50 UTC, in 11h. Its biweekly schedule tag · low confidence

14.4 days usual gap between real wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 11hFri 30 Oct, 10:50 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 11hFri 13 Nov, 10:50 UTC
  4. 28d 11hFri 27 Nov, 10:50 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 11hFri 11 Dec, 10:50 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:50 UTC13d ago 5 – running 0
Fri 2 Oct, 01:04 UTC27d ago 3 halved by day 2 14.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 『新安然之家』PVE丨原倍丨休闲娱乐EA · groups of 16+ · biweekly · 1 on average0/99
  2. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average17/200
  3. [JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average0/?
  4. JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average4/69
  5. [喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 5 on average2/100
  6. 『向云端』PVE丨原倍丨休闲娱乐EA · groups of 8+ · biweekly · 5 on average0/99

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

The average busiest point of its recent wipes was 4 players. 26 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 wipe, and on which day?

Its tag sets the prediction: too few wipes on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 are on record to confirm the schedule. Friday 30 October at 10:50 UTC is when the next wipe is due. The world you are playing on now was made 13 days 12 hours ago. The tags give wipes as every two weeks.

Server details

What does performance look like on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

Average server fps over the last 48 hours was 101, with a floor of 69. The world held a peak of 84,422 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,390 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

The Rust build is network protocol 2635 and build 168909, running on Windows, for 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点, and is it online?

【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 160 of 168 hours up, or 95% of the time. On 24 September 2026 is when Rust Insights first saw it.

In which location does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 sit?

The EA tag is how 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 43.142.114.177:29500 is where it answers.

Lists and tags

What is meant by each tag on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

When the game's server browser reads 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Find it in the browser under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 appear?

【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

How many players are on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 right now?

At the time of this refresh, 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 holds 0 players on 100 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 1 players on average.

Where does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 sit in the rankings?

In Asia, 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is #348; across all ranked servers it is #4,755 on seven-day player hours, in the top 21%.

Settings and rules

What settings and rules apply on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

Nothing about gather rate is given in the name of 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点. No group limit is set, so the game's default of 8 players applies. You get softcore as the game mode, Part of your loot stays with you in this easier Facepunch mode. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

The game generates the map on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点: procedural, size 4,250, seed 1042219269. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

Open the console with F1 in Rust and enter client.connect 43.142.114.177:29500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=aewITgrL67hbs7B1JbAGS41KVp7%2BBDl6ZPqX%2BWp3i1sUVqY9l61K%2BkfyTj24tchU&busi_data=eyJncm91cENvZGUiOiI4NjA1ODc1MzMiLCJ0b2tlbiI6IjVGcXVDUmhmZmhpaHQ1aHZGOWhqWWQwc1o0QWhWS0ZZQjYybzdYNGdkZXd2V04rZVRpdE9nQW5oQzh6QkZ4RnUiLCJ1aW4iOiI2MjQzMjM5MDMifQ%3D%3D&data=_QqJMlI0BAMkR-bXSnTSQAlKTb23Ai2iOf2X6I4IkHdOvcExflgKjaHUCTdfn9_g76EyWbn9jDo6NtoC-2hbMeXyE_sNJqSvd6rMypxRbhU&svctype=5&tempid=h5_group_info.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.