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Rust Insights

Server profile · EA

[喜相逢] PVE丨仿官原倍丨萌新养老

Online, with 1 of 100 players on; ranked #1,362 of every public Rust server, the top 6%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
57-day averagepeak 22
#1,362ranktop 6% · #138 in EA
13d agolast wipebiweekly schedule
14hnext wipeThu 29 Oct, 23:25 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152009:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 23:25 UTC, in 14h. Its biweekly schedule tag · low confidence

12.9 days usual gap between real wipes
67% on rhythm of its recent wipes
33 wipe-day peak players, last three wipes
50% crowd held else halves by day 8

Coming wipes

  1. 14hThu 29 Oct, 23:25 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 23:25 UTC
  4. 28d 14hThu 26 Nov, 23:25 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 42d 14hThu 10 Dec, 23:25 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctSat 3 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 36, 15 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:25 UTC13d ago 36 – running 3
Sat 3 Oct, 01:53 UTC26d ago 32 held half 12.9 days 7
Thu 1 Oct, 22:44 UTC FW27d ago 31 – 1.1 days 0
Thu 17 Sep, 23:40 UTC41d ago 27 halved by day 8 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average66/200
  2. [JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average2/65
  3. JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average7/69
  4. [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average1/50
  5. 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average4/100
  6. [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]EA · groups of 8+ · biweekly · 2 on average4/40

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [喜相逢] PVE丨仿官原倍丨萌新养老 look like once wipe day arrives?

The average busiest point of its recent wipes was 33 players. 15 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 8.

How often does [喜相逢] PVE丨仿官原倍丨萌新养老 wipe, and on which day?

Too few wipes are on record for [喜相逢] PVE丨仿官原倍丨萌新养老 to confirm its schedule, so the tag guides the prediction. A wipe is expected on Thursday 29 October at 23:25 UTC. 13 days 9 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server details

How well does [喜相逢] PVE丨仿官原倍丨萌新养老 perform?

The 48-hour average for server fps is 142, and 75 was the lowest seen. The world held a peak of 186,154 entities, counting buildings, deployables and all the rest. It drew as much as 6,506 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [喜相逢] PVE丨仿官原倍丨萌新养老 currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [喜相逢] PVE丨仿官原倍丨萌新养老. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [喜相逢] PVE丨仿官原倍丨萌新养老, and is it up at the moment?

Right now [喜相逢] PVE丨仿官原倍丨萌新养老 is up and running. About 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [喜相逢] PVE丨仿官原倍丨萌新养老 run from?

The EA tag is how [喜相逢] PVE丨仿官原倍丨萌新养老 places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 183.131.51.60:25719.

Lists and tags

How should you read the tags listed for [喜相逢] PVE丨仿官原倍丨萌新养老?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Find it in the browser under East Asia are what [喜相逢] PVE丨仿官原倍丨萌新养老 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [喜相逢] PVE丨仿官原倍丨萌新养老 appear?

These Rust Insights lists include [喜相逢] PVE丨仿官原倍丨萌新养老: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

What does the population of [喜相逢] PVE丨仿官原倍丨萌新养老 look like?

Of its 100 slots, [喜相逢] PVE丨仿官原倍丨萌新养老 currently has 1 filled. A weekly average of 5 players goes with a peak of 22. Look at the last 48 hours and the peak hour is 12:00 UTC, at 11 players on average.

How does [喜相逢] PVE丨仿官原倍丨萌新养老 compare with other Rust servers in the ranking?

In Asia, [喜相逢] PVE丨仿官原倍丨萌新养老 is #138; across all ranked servers it is #1,362 on seven-day player hours, in the top 6%.

Settings and rules

What are the settings and rules for [喜相逢] PVE丨仿官原倍丨萌新养老?

Nothing about gather rate is given in the name of [喜相逢] PVE丨仿官原倍丨萌新养老. 12 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [喜相逢] PVE丨仿官原倍丨萌新养老?

[喜相逢] PVE丨仿官原倍丨萌新养老 runs a procedural map of size 4,500 with seed 216190435, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join [喜相逢] PVE丨仿官原倍丨萌新养老?

Type client.connect 183.131.51.60:25719 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.