Server profile
[WIP] Hallowner-Server
Offline, with 0 of 10 players on; ranked #16,011 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 42.114.18.19:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does [WIP] Hallowner-Server wipe, and on which day?
Too few wipes are on record for [WIP] Hallowner-Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 22 hours have passed since its current world was created.
About the server
Which Rust version is [WIP] Hallowner-Server on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for [WIP] Hallowner-Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [WIP] Hallowner-Server, and is it online?
The last sighting of [WIP] Hallowner-Server was 25 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
Where does [WIP] Hallowner-Server run from?
No region is published by [WIP] Hallowner-Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 42.114.18.19:28015.
Tags
Which meanings sit behind the tags on [WIP] Hallowner-Server?
When the game's server browser reads [WIP] Hallowner-Server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [WIP] Hallowner-Server?
[WIP] Hallowner-Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of [WIP] Hallowner-Server look like?
[WIP] Hallowner-Server was last seen 25 days 22 hours ago and is offline right now.
Where does [WIP] Hallowner-Server sit in the rankings?
The player-hours ranking for the last seven days puts [WIP] Hallowner-Server at #16,011, among the top 70% of all ranked servers.
Settings and rules
How is [WIP] Hallowner-Server configured, and what rules apply?
The name of [WIP] Hallowner-Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on [WIP] Hallowner-Server?
A procedural map, generated by the game, is what [WIP] Hallowner-Server runs.
How to join
What is the way to join [WIP] Hallowner-Server?
Open the console with F1 in Rust and enter client.connect 42.114.18.19:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.