Server profile
TEST SERVER
Offline, with 0 of 50 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 9d ago.
Offline 42.112.71.216:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TEST SERVER wipe, and on which day?
The record of TEST SERVER's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 9 days 2 hours have passed since its current world was created.
Server details
On what version does TEST SERVER currently run?
Running on Windows, TEST SERVER is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST SERVER stayed online, and is it up now?
Offline at the moment, TEST SERVER was last seen 7 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 October 2026.
Where does TEST SERVER run from?
No region is published by TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 42.112.71.216:28015.
Server tags
How should you read the tags listed for TEST SERVER?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what TEST SERVER publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST SERVER appear?
The Rust Insights lists that carry TEST SERVER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on TEST SERVER right now?
The last time TEST SERVER was seen online was 7 days 22 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST SERVER place?
On player hours for the last seven days, TEST SERVER sits at #15,388, inside the top 70% of ranked servers.
Map and rules
What settings and rules apply on TEST SERVER?
No gather rate appears in the name of TEST SERVER. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on TEST SERVER?
The map on TEST SERVER is procedural and the game generates it.
Join
What is the way to join TEST SERVER?
Open the console with F1 in Rust and enter client.connect 42.112.71.216:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.