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Rust Insights

Server profile

Gamers_Republic Test Server

Offline, with 0 of 50 players on; ranked #13,538 of every public Rust server, the top 61%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,538ranktop 61%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC13d ago 1 – running 0
Sat 3 Oct, 06:59 UTC24d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC41d ago 1 halved by day 1 16.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average209/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average196/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average61/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Gamers_Republic Test Server look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does Gamers_Republic Test Server wipe?

Gamers_Republic Test Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 13 days 23 hours ago.

Server details

What does performance look like on Gamers_Republic Test Server?

Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 32,113 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,581 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Gamers_Republic Test Server?

The Rust build is network protocol 2634 and build 167781, running on Windows, for Gamers_Republic Test Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Gamers_Republic Test Server, and is it up at the moment?

The last sighting of Gamers_Republic Test Server was 46 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 3 days 21 hours ago. The last 7 full days gave 141 of 168 hours up, or 84% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Gamers_Republic Test Server run from?

A region is not published by Gamers_Republic Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 41.76.213.81:28025.

Lists and tags

Which meanings sit behind the tags on Gamers_Republic Test Server?

These tags come from Gamers_Republic Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Gamers_Republic Test Server?

Gamers_Republic Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Gamers_Republic Test Server right now?

The last time Gamers_Republic Test Server was seen online was 46 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does Gamers_Republic Test Server place?

The player-hours ranking for the last seven days puts Gamers_Republic Test Server at #13,538, among the top 61% of all ranked servers.

Settings and rules

How is Gamers_Republic Test Server configured, and what rules apply?

Nothing about gather rate is given in the name of Gamers_Republic Test Server. The group cap stands at 50 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Gamers_Republic Test Server?

Gamers_Republic Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How can you get onto Gamers_Republic Test Server?

To connect, start Rust and enter client.connect 41.76.213.81:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://gamersrepublic91.wixsite.com/gamers_republic.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts50
Group limit Team size is capped at 50.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.