Server profile
Gamers_Republic Test Server
Offline, with 0 of 50 players on; ranked #13,538 of every public Rust server, the top 61%. It last wiped 13d ago.
Offline 41.76.213.81:28025 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC13d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:59 UTC24d ago | 0 | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC41d ago | 1 | halved by day 1 | 16.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Gamers_Republic Test Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does Gamers_Republic Test Server wipe?
Gamers_Republic Test Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 13 days 23 hours ago.
Server details
What does performance look like on Gamers_Republic Test Server?
Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 32,113 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,581 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Gamers_Republic Test Server?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Gamers_Republic Test Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Gamers_Republic Test Server, and is it up at the moment?
The last sighting of Gamers_Republic Test Server was 46 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 3 days 21 hours ago. The last 7 full days gave 141 of 168 hours up, or 84% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Gamers_Republic Test Server run from?
A region is not published by Gamers_Republic Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 41.76.213.81:28025.
Lists and tags
Which meanings sit behind the tags on Gamers_Republic Test Server?
These tags come from Gamers_Republic Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Gamers_Republic Test Server?
Gamers_Republic Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Gamers_Republic Test Server right now?
The last time Gamers_Republic Test Server was seen online was 46 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Gamers_Republic Test Server place?
The player-hours ranking for the last seven days puts Gamers_Republic Test Server at #13,538, among the top 61% of all ranked servers.
Settings and rules
How is Gamers_Republic Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Gamers_Republic Test Server. The group cap stands at 50 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Gamers_Republic Test Server?
Gamers_Republic Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
How can you get onto Gamers_Republic Test Server?
To connect, start Rust and enter client.connect 41.76.213.81:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://gamersrepublic91.wixsite.com/gamers_republic.
