Server profile
Takaro Dev
Offline, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 40.76.191.131:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Takaro Dev wipe, and on which day?
Too few wipes are on record for Takaro Dev to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 days 7 hours ago.
About the server
On what version does Takaro Dev currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Takaro Dev. The same protocol is required to join, and Steam takes care of updating it.
Has Takaro Dev stayed online, and is it up now?
Offline at the moment, Takaro Dev was last seen 6 days 7 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.
Where does Takaro Dev run from?
A region is not published by Takaro Dev. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 40.76.191.131:28015.
Tags
Which meanings sit behind the tags on Takaro Dev?
When the game's server browser reads Takaro Dev, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Takaro Dev appear?
Takaro Dev appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Takaro Dev right now?
The last time Takaro Dev was seen online was 6 days 7 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does Takaro Dev compare with other Rust servers in the ranking?
On player hours for the last seven days, Takaro Dev sits at #15,349, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for Takaro Dev?
The name of Takaro Dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched off.
What is the map on Takaro Dev?
A procedural map, generated by the game, is what Takaro Dev runs.
Join
What is the way to join Takaro Dev?
Open the console with F1 in Rust and enter client.connect 40.76.191.131:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.