Skip to the story

Live edition60,549 playing on 11,720 servers

Rust Insights

Server profile

Eventful Rust 2026

Online, with 0 of 100 players on; ranked #1,783 of every public Rust server, the top 8%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
37-day averagepeak 19
#1,783ranktop 8%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152012:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
0% on rhythm of its recent wipes
25 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:45 UTC13d ago 19 – running 0
Thu 1 Oct, 23:45 UTC FW27d ago 31 halved by day 7 13.8 days 0
Thu 1 Oct, 17:41 UTC FW27d ago 25 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On Eventful Rust 2026, what happens on wipe day?

At their busiest, its recent wipes drew 25 players on average. 7 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 7.

When does Eventful Rust 2026 wipe, and how often?

Eventful Rust 2026 wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 16 hours have passed since its current world was created.

Server details

What does performance look like on Eventful Rust 2026?

The 48-hour average for server fps is 119, and 92 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 132,130. It drew as much as 3,286 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Eventful Rust 2026 currently run?

The Rust build is network protocol 2635 and build 167058, running on Windows, for Eventful Rust 2026. The same protocol is required to join, and Steam takes care of updating it.

Has Eventful Rust 2026 stayed online, and is it up now?

Eventful Rust 2026 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 1 October 2026.

Where does Eventful Rust 2026 run from?

No region is published by Eventful Rust 2026. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 40.160.21.156:28015.

Lists and tags

How should you read the tags listed for Eventful Rust 2026?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Eventful Rust 2026 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Eventful Rust 2026 appear?

The Rust Insights lists that carry Eventful Rust 2026 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Eventful Rust 2026 look like?

Of its 100 slots, Eventful Rust 2026 currently has 0 filled. The seven-day average is 3 players, and the highest point in that week was 19. Look at the last 48 hours and the peak hour is 23:00 UTC, at 10 players on average.

Where does Eventful Rust 2026 sit in the rankings?

Player hours over seven days put Eventful Rust 2026 at #1,783, within the top 8% of the ranked field.

Rules and settings

What are the settings and rules for Eventful Rust 2026?

Nothing about gather rate is given in the name of Eventful Rust 2026. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Eventful Rust 2026?

Eventful Rust 2026 runs a procedural map of size 4,000 with seed 1444908216, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Eventful Rust 2026?

Type client.connect 40.160.21.156:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.