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Rust Insights

Server profile

BadgerRust US - 2x Vanilla | Monthly | No Decay

Online, with 0 of 100 players on; ranked #13,722 of every public Rust server, the top 62%. It last wiped 27d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#13,722ranktop 62%
27d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:07 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average101/150
  2. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 154 on average68/200
  3. [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average36/200
  4. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average5/150
  5. [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average4/200
  6. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 46 on average93/150

The short version

Quick answers

From the figures on this page.

Wipe days

On BadgerRust US - 2x Vanilla | Monthly | No Decay, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does BadgerRust US - 2x Vanilla | Monthly | No Decay wipe, and on which day?

The only wipe on BadgerRust US - 2x Vanilla | Monthly | No Decay is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 12 hours ago.

Server details

How well does BadgerRust US - 2x Vanilla | Monthly | No Decay perform?

The 48-hour average for server fps is 168, and 16 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 55,933. It drew as much as 2,120 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is BadgerRust US - 2x Vanilla | Monthly | No Decay on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for BadgerRust US - 2x Vanilla | Monthly | No Decay. You can only join if your game is on the same protocol; Steam handles that update.

Has BadgerRust US - 2x Vanilla | Monthly | No Decay stayed online, and is it up now?

Right now BadgerRust US - 2x Vanilla | Monthly | No Decay is up and running. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does BadgerRust US - 2x Vanilla | Monthly | No Decay run from?

The name of BadgerRust US - 2x Vanilla | Monthly | No Decay points to North America, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 38.92.48.218:10040 is where it answers.

Server tags

Which meanings sit behind the tags on BadgerRust US - 2x Vanilla | Monthly | No Decay?

When the game's server browser reads BadgerRust US - 2x Vanilla | Monthly | No Decay, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does BadgerRust US - 2x Vanilla | Monthly | No Decay turn up among the Rust Insights lists and filters?

BadgerRust US - 2x Vanilla | Monthly | No Decay appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

How many players are on BadgerRust US - 2x Vanilla | Monthly | No Decay right now?

BadgerRust US - 2x Vanilla | Monthly | No Decay shows 0 players at the moment, against 100 slots. A weekly average of 0 players goes with a peak of 1.

How does BadgerRust US - 2x Vanilla | Monthly | No Decay compare with other Rust servers in the ranking?

Player hours over seven days put BadgerRust US - 2x Vanilla | Monthly | No Decay at #13,722, within the top 62% of the ranked field.

Rules and settings

What are the settings and rules for BadgerRust US - 2x Vanilla | Monthly | No Decay?

Going by its name, BadgerRust US - 2x Vanilla | Monthly | No Decay gathers at 2x. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on BadgerRust US - 2x Vanilla | Monthly | No Decay?

BadgerRust US - 2x Vanilla | Monthly | No Decay runs a procedural map of size 3,000 with seed 75675, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto BadgerRust US - 2x Vanilla | Monthly | No Decay?

Open the console with F1 in Rust and enter client.connect 38.92.48.218:10040. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://badger.rusters.io/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.