Server profile
RustDev staging test (local only)
Offline, with 0 of 10 players on; ranked #15,962 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 38.64.19.137:28115 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustDev staging test (local only) wipe, and on which day?
Too few wipes are on record for RustDev staging test (local only) to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 7 hours ago.
About the server
What Rust version is live on RustDev staging test (local only)?
The Rust build is network protocol 2634 and build 166655, running on Windows, for RustDev staging test (local only). You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustDev staging test (local only), and is it up at the moment?
RustDev staging test (local only) is offline at the moment; the last time it was seen was 25 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 4 October 2026.
Where does RustDev staging test (local only) run from?
A region is not published by RustDev staging test (local only). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 38.64.19.137:28115 is where it answers.
Tags
What is meant by each tag on RustDev staging test (local only)?
These tags come from RustDev staging test (local only) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166655 (Build): Build 166655 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustDev staging test (local only) appear?
The Rust Insights lists that carry RustDev staging test (local only) are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of RustDev staging test (local only) look like?
RustDev staging test (local only) is offline at the moment; the last sighting was 25 days 7 hours ago.
How does RustDev staging test (local only) compare with other Rust servers in the ranking?
Player hours over seven days put RustDev staging test (local only) at #15,962, within the top 71% of the ranked field.
Settings and rules
What settings and rules apply on RustDev staging test (local only)?
No gather rate appears in the name of RustDev staging test (local only). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustDev staging test (local only)?
The map on RustDev staging test (local only) is procedural and the game generates it.
Connecting
What is the way to join RustDev staging test (local only)?
Open the console with F1 in Rust and enter client.connect 38.64.19.137:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.