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Rust Insights

Server profile

RustDev release test (local only)

Offline, with 0 of 10 players on; ranked #15,137 of every public Rust server, the top 70%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,137ranktop 70%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average141/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average85/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does RustDev release test (local only) wipe, and how often?

The record of RustDev release test (local only)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 21 hours have passed since its current world was created.

Server

Which Rust version is RustDev release test (local only) on?

Rust network protocol 2634 and build 167781 on Windows is what RustDev release test (local only) runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for RustDev release test (local only), and is it online?

The last sighting of RustDev release test (local only) was 13 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 10 October 2026 is when Rust Insights first saw it.

Where does RustDev release test (local only) run from?

A region is not published by RustDev release test (local only). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 38.64.19.109:28015 is where it answers.

Tags

Which meanings sit behind the tags on RustDev release test (local only)?

These tags come from RustDev release test (local only) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RustDev release test (local only)?

The Rust Insights lists that carry RustDev release test (local only) are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on RustDev release test (local only) right now, and how does that number move?

The last time RustDev release test (local only) was seen online was 13 days 15 hours ago, and it is offline now.

In the ranking of Rust servers, where does RustDev release test (local only) place?

The player-hours ranking for the last seven days puts RustDev release test (local only) at #15,137, among the top 70% of all ranked servers.

Map and rules

What settings and rules apply on RustDev release test (local only)?

The name of RustDev release test (local only) does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on RustDev release test (local only)?

The game generates the map on RustDev release test (local only), which is procedural.

Join

How can you get onto RustDev release test (local only)?

Type client.connect 38.64.19.109:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.