Server profile
your_server_name
Offline, with 1 of 5 players on; ranked #14,523 of every public Rust server, the top 64%. It last wiped 24d ago.
Offline 38.3.137.78:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does your_server_name wipe, and on which day?
The record of your_server_name's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 3 hours ago.
Server
Which Rust version is your_server_name on?
Rust network protocol 2634 and build 166652 on Windows is what your_server_name runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for your_server_name, and is it online?
The last sighting of your_server_name was 24 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 3 October 2026.
Where does your_server_name run from?
There is no region published for your_server_name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 38.3.137.78:28015 is where it answers.
Lists and tags
What is meant by each tag on your_server_name?
These tags come from your_server_name and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does your_server_name turn up among the Rust Insights lists and filters?
These Rust Insights lists include your_server_name: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on your_server_name right now?
your_server_name is offline at the moment; the last sighting was 24 days 1 hours ago.
In the ranking of Rust servers, where does your_server_name place?
The player-hours ranking for the last seven days puts your_server_name at #14,523, among the top 64% of all ranked servers.
Settings and rules
How is your_server_name configured, and what rules apply?
The name of your_server_name does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on your_server_name?
The map on your_server_name is procedural and the game generates it.
How to join
What is the way to join your_server_name?
Type client.connect 38.3.137.78:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.