Server profile
Server name on in-game server list
Offline, with 0 of 5 players on. It last wiped 50d ago.
Offline 38.21.70.63:28015 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Server name on in-game server list wipe, and on which day?
Too few wipes are on record for Server name on in-game server list to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 50 days 15 hours ago.
About the server
What Rust version is live on Server name on in-game server list?
The Rust build is network protocol 2633 and build 163493, running on Windows, for Server name on in-game server list. You can only join if your game is on the same protocol; Steam handles that update.
Has Server name on in-game server list stayed online, and is it up now?
Server name on in-game server list is offline at the moment; the last time it was seen was 46 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Server name on in-game server list?
There is no region published for Server name on in-game server list. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 38.21.70.63:28015.
Lists and tags
Which meanings sit behind the tags on Server name on in-game server list?
These tags come from Server name on in-game server list and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Server name on in-game server list appear?
The Rust Insights lists that carry Server name on in-game server list are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Server name on in-game server list look like?
Server name on in-game server list is offline at the moment; the last sighting was 46 days 6 hours ago.
Rules and settings
What are the settings and rules for Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Server name on in-game server list?
The map on Server name on in-game server list is procedural and the game generates it.
Connecting
How do you connect to Server name on in-game server list?
To connect, start Rust and enter client.connect 38.21.70.63:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.