Server profile
9/11 Flight School
Offline, with 0 of 100 players on; ranked #15,133 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 38.186.39.184:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:27 UTC15d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at 9/11 Flight School?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
When does 9/11 Flight School wipe, and how often?
The record of 9/11 Flight School's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 11 hours have passed since its current world was created.
About the server
What Rust version is live on 9/11 Flight School?
Running on Windows, 9/11 Flight School is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for 9/11 Flight School, and is it online?
Offline at the moment, 9/11 Flight School was last seen 13 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does 9/11 Flight School sit?
No region is published by 9/11 Flight School. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 38.186.39.184:28015.
Lists and tags
How should you read the tags listed for 9/11 Flight School?
When the game's server browser reads 9/11 Flight School, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does 9/11 Flight School appear?
The Rust Insights lists that carry 9/11 Flight School are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on 9/11 Flight School right now, and how does that number move?
9/11 Flight School was last seen 13 days 15 hours ago and is offline right now.
In the ranking of Rust servers, where does 9/11 Flight School place?
Player hours over seven days put 9/11 Flight School at #15,133, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for 9/11 Flight School?
No gather rate appears in the name of 9/11 Flight School. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on 9/11 Flight School?
9/11 Flight School runs a procedural map of size 3,500 with seed 1212909943, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to 9/11 Flight School?
To connect, start Rust and enter client.connect 38.186.39.184:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.