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Rust Insights

Server profile

SDG PvE (test 4)

Offline, with 0 of 20 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average169/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does SDG PvE (test 4) wipe, and on which day?

The record of SDG PvE (test 4)'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 9 days 21 hours have passed since its current world was created.

About the server

Which Rust version is SDG PvE (test 4) on?

The Rust build is network protocol 2635 and build 167781, running on Linux, for SDG PvE (test 4). Joining needs your game on the same protocol, which Steam updates for you.

Has SDG PvE (test 4) stayed online, and is it up now?

The last sighting of SDG PvE (test 4) was 4 days 12 hours ago, and it is offline at present. It spent 73 of the last 7 full days' 168 hours up, 43% of the time. The first record Rust Insights has of it is 19 October 2026.

In which location does SDG PvE (test 4) sit?

No region is published by SDG PvE (test 4). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 38.107.232.37:29910.

Lists and tags

Which meanings sit behind the tags on SDG PvE (test 4)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what SDG PvE (test 4) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature SDG PvE (test 4)?

The Rust Insights lists that carry SDG PvE (test 4) are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on SDG PvE (test 4) right now, and how does that number move?

SDG PvE (test 4) was last seen 4 days 12 hours ago and is offline right now. Its average over seven days comes to 0 players.

Where does SDG PvE (test 4) sit in the rankings?

The player-hours ranking for the last seven days puts SDG PvE (test 4) at #15,326, among the top 69% of all ranked servers.

Rules and settings

How is SDG PvE (test 4) configured, and what rules apply?

The name of SDG PvE (test 4) does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on SDG PvE (test 4)?

A procedural map, generated by the game, is what SDG PvE (test 4) runs.

Connecting

How do you connect to SDG PvE (test 4)?

To connect, start Rust and enter client.connect 38.107.232.37:29910 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.