Server profile
SDG PvE (test)
Offline, with 0 of 20 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 11d ago.
Offline 38.107.232.37:25003 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:25 UTC11d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at SDG PvE (test)?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does SDG PvE (test) wipe?
Its rhythm cannot be read yet: SDG PvE (test) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 9 hours ago.
About the server
On what version does SDG PvE (test) currently run?
Running on Linux, SDG PvE (test) is on Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has SDG PvE (test) stayed online, and is it up now?
The last sighting of SDG PvE (test) was 3 days 20 hours ago, and it is offline at present. It spent 97 of the last 7 full days' 168 hours up, 58% of the time. The first record Rust Insights has of it is 17 October 2026.
Where does SDG PvE (test) run from?
There is no region published for SDG PvE (test). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 38.107.232.37:25003.
Tags
What is meant by each tag on SDG PvE (test)?
These tags come from SDG PvE (test) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does SDG PvE (test) turn up among the Rust Insights lists and filters?
SDG PvE (test) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of SDG PvE (test) look like?
SDG PvE (test) is offline at the moment; the last sighting was 3 days 20 hours ago. A seven-day average of 0 players puts the last week in context.
How does SDG PvE (test) compare with other Rust servers in the ranking?
Player hours over seven days put SDG PvE (test) at #15,323, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for SDG PvE (test)?
Nothing about gather rate is given in the name of SDG PvE (test). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on SDG PvE (test)?
The map on SDG PvE (test) is procedural and the game generates it.
Join
How can you get onto SDG PvE (test)?
Open the console with F1 in Rust and enter client.connect 38.107.232.37:25003. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.