Server profile
ServerName
Offline, with 1 of 2 players on; ranked #10,895 of every public Rust server, the top 49%. It last wiped 1d ago.
Offline 37.78.6.206:28015 checked 21h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 hours ago.
Server
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 21 hours ago. The first record Rust Insights has of it is 26 October 2026.
In which location does ServerName sit?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.78.6.206:28015.
Server tags
How should you read the tags listed for ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of ServerName look like?
The last time ServerName was seen online was 21 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.
How does ServerName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ServerName at #10,895, among the top 49% of all ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
Type client.connect 37.78.6.206:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.