Server profile
nameserver
Offline, with 1 of 15 players on; ranked #12,987 of every public Rust server, the top 60%. It last wiped 16d ago.
Offline 37.76.153.243:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:08 UTC16d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On nameserver, what happens on wipe day?
At their busiest, its recent wipes drew 3 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 10 hours ago.
Server details
Which Rust version is nameserver on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 15 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 October 2026.
Where does nameserver run from?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 37.76.153.243:28015.
Server tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 15 days 12 hours ago.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #12,987, within the top 60% of the ranked field.
Settings and rules
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
What is the way to join nameserver?
To connect, start Rust and enter client.connect 37.76.153.243:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.