Server profile
My Test Server
Offline, with 1 of 10 players on; ranked #13,778 of every public Rust server, the top 61%. It last wiped 23d ago.
Offline 37.73.51.26:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does My Test Server wipe?
Too few wipes are on record for My Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 1 hours ago.
Server details
What Rust version is live on My Test Server?
Rust network protocol 2634 and build 166652 on Windows is what My Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Test Server, and is it online?
The last sighting of My Test Server was 22 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
In which location does My Test Server sit?
There is no region published for My Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 37.73.51.26:28015.
Server tags
How should you read the tags listed for My Test Server?
These tags come from My Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Test Server appear?
These Rust Insights lists include My Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on My Test Server right now, and how does that number move?
My Test Server is offline at the moment; the last sighting was 22 days 13 hours ago.
In the ranking of Rust servers, where does My Test Server place?
On player hours for the last seven days, My Test Server sits at #13,778, inside the top 61% of ranked servers.
Settings and rules
How is My Test Server configured, and what rules apply?
The name of My Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on My Test Server?
The game generates the map on My Test Server, which is procedural.
Join
How can you get onto My Test Server?
Type client.connect 37.73.51.26:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.