Server profile
TroubleChute
Offline, with 0 of 5 players on; ranked #14,693 of every public Rust server, the top 67%. It last wiped 17d ago.
Offline 37.73.36.120:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TroubleChute wipe, and on which day?
Too few wipes are on record for TroubleChute to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 15 hours ago.
About the server
What Rust version is live on TroubleChute?
Rust network protocol 2634 and build 167398 on Windows is what TroubleChute runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TroubleChute, and is it up at the moment?
The last sighting of TroubleChute was 17 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 11 October 2026.
Where does TroubleChute run from?
A region is not published by TroubleChute. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.73.36.120:28015.
Tags
How should you read the tags listed for TroubleChute?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TroubleChute publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TroubleChute appear?
The Rust Insights lists that carry TroubleChute are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on TroubleChute right now, and how does that number move?
The last time TroubleChute was seen online was 17 days 14 hours ago, and it is offline now.
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #14,693, within the top 67% of the ranked field.
Settings and rules
What settings and rules apply on TroubleChute?
The name of TroubleChute does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on TroubleChute?
The map on TroubleChute is procedural and the game generates it.
Join
What is the way to join TroubleChute?
To connect, start Rust and enter client.connect 37.73.36.120:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.