Server profile
TroubleChute
Offline, with 0 of 5 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 37.73.0.118:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TroubleChute wipe?
Too few wipes are on record for TroubleChute to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 17 days 16 hours ago.
About the server
Which Rust version is TroubleChute on?
Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TroubleChute, and is it up at the moment?
TroubleChute is offline at the moment; the last time it was seen was 2 days 17 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. The first record Rust Insights has of it is 26 October 2026.
What location is listed for TroubleChute?
A region is not published by TroubleChute. Rust Insights reports the location a server declares, not the physical place of the machine. 37.73.0.118:28015 is where it answers.
Lists and tags
How should you read the tags listed for TroubleChute?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TroubleChute publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TroubleChute appear?
The Rust Insights lists that carry TroubleChute are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on TroubleChute right now, and how does that number move?
TroubleChute was last seen 2 days 17 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does TroubleChute place?
Player hours over seven days put TroubleChute at #15,338, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on TroubleChute?
The name of TroubleChute does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on TroubleChute?
The map on TroubleChute is procedural and the game generates it.
How to join
How do you connect to TroubleChute?
To connect, start Rust and enter client.connect 37.73.0.118:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.