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Rust Insights

Server profile

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10

Online, with 0 of 5000 players on; ranked #13,989 of every public Rust server, the top 63%. It last wiped 8d ago.

Filed under 5x moddedoxide
Launch Rust and join
0/ 5000 players now 0% full
07-day averagepeak 2
#13,989ranktop 63%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
40% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:04 UTC8d ago 1 – running 0
Tue 20 Oct, 05:04 UTC9d ago 1 – 0.3 days 0
Mon 19 Oct, 09:04 UTC10d ago 1 – 0.8 days 1
Wed 14 Oct, 12:36 UTC14d ago 1 halved by day 3 4.9 days 1
Wed 14 Oct, 06:06 UTC15d ago 1 – 0.3 days 0
Tue 13 Oct, 11:53 UTC15d ago 1 – 0.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad/Max 5|TP|Lootx5|WIPEDEU · groups of 5 · 5x · biweekly · 48 on average21/200
  2. WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5|EU · groups of 6 · 5x · weekly · 13 on average5/200
  3. [RU] YMX RUST X5 MAX5EU · groups of 5 · 5x · monthly · 3 on average3/50
  4. [EU] RustyLife 5x Solo/Duo/Trio/Quad/Max 5 | x5EU · groups of 5 · 5x · weekly · 2 on average1/100
  5. URAGAN RUST | X5 | MAX 5groups of 5 · 5x · monthly · 1 on average1/100
  6. ARTEMIS CSQ 5x EU MAX5 KITS HOMES EVENTSEU · groups of 5 · 5x · weekly · 1 on average0/70

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.

How often does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 wipe, and on which day?

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 23 hours ago.

Server

How well does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 perform?

Server fps averaged 71 over 48 hours; the lowest reading was 27. The world held a peak of 95,536 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,889 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

The Rust build is network protocol 2634 and build 167781, running on Linux, for MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10, and is it up at the moment?

Right now MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is up and running. Going by the uptime figure it gives, its last restart was around 8 days 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 October 2026.

In which location does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 sit?

There is no region published for MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 37.27.108.215:7043.

Lists and tags

What is meant by each tag on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5000 (Max players): It holds 5,000 slots; ts5 (Group limit): A team holds 5 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 are 5x Rust servers, explained and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player counts

How many players are on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 right now, and how does that number move?

At the time of this refresh, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 holds 0 players on 5,000 slots. The seven-day average is 0 players, and the highest point in that week was 2.

How does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 compare with other Rust servers in the ranking?

Player hours over seven days put MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 at #13,989, within the top 63% of the ranked field.

Map and rules

How is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 configured, and what rules apply?

Going by its name, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 gathers at 5x. Up to 5 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 runs a procedural map of size 4,000 with seed 734819486, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Type client.connect 37.27.108.215:7043 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5000,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5000
Max players It holds 5,000 slots.
ts5
Group limit A team holds 5 players at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.