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Rust Insights

Server profile

A Rust Server

Offline, with 1 of 40 players on; ranked #8,656 of every public Rust server, the top 39%. It last wiped 6d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 40 players now 2% full
07-day averagepeak 1
#8,656ranktop 39%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0018:0021:0023:0002:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304015:0018:0021:0023:0002:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:43 UTC6d ago 1 – running 2
Tue 20 Oct, 19:08 UTC9d ago 2 – 2.7 days 0
Wed 7 Oct, 13:34 UTC22d ago 2 held half 13.2 days 2
Mon 5 Oct, 15:33 UTC24d ago 2 – 1.9 days 1
Thu 1 Oct, 17:33 UTC FW28d ago 0 – 3.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average70/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average128/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average29/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average99/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average98/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at A Rust Server?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does A Rust Server wipe?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 21 hours ago.

Server details

How well does A Rust Server perform?

Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 4,417: buildings, deployables and everything else. The highest memory figure was 1,058 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is offline at the moment; the last time it was seen was 3 hours ago. The uptime it reports puts the last restart at about 11 hours ago. It spent 14 of the last 7 full days' 168 hours up, 8% of the time. The first record Rust Insights has of it is 14 September 2026.

In which location does A Rust Server sit?

There is no region published for A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 37.230.228.133:28300.

Tags

What is meant by each tag on A Rust Server?

When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does A Rust Server appear?

These Rust Insights lists include A Rust Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of A Rust Server look like?

A Rust Server was last seen 3 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does A Rust Server place?

The player-hours ranking for the last seven days puts A Rust Server at #8,656, among the top 39% of all ranked servers.

Map and rules

What are the settings and rules for A Rust Server?

No gather rate appears in the name of A Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Rust Server?

Size 1,000 and seed 1337 define the procedural map on A Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Micro Rust.

Join

What is the way to join A Rust Server?

To connect, start Rust and enter client.connect 37.230.228.133:28300 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.
modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.