Server profile
Rustlandia Test
Online, with 0 of 10 players on; ranked #12,205 of every public Rust server, the top 55%. It last wiped 10d ago.
Online 37.230.210.222:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rustlandia Test wipe, and how often?
The record of Rustlandia Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 10 days 22 hours ago.
Server details
Does Rustlandia Test hold a steady frame rate?
The 48-hour average for server fps is 191, and 114 was the lowest seen. The world held a peak of 15,737 entities, counting buildings, deployables and all the rest. It drew as much as 1,865 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rustlandia Test on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rustlandia Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Rustlandia Test stayed online, and is it up now?
At the time of this check Rustlandia Test is online. About 2 days 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 165 of the last 7 full days' 168 hours up, 98% of the time. Rust Insights first logged this server on 18 October 2026.
What location is listed for Rustlandia Test?
No region is published by Rustlandia Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 37.230.210.222:28015 is where it answers.
Server tags
What is meant by each tag on Rustlandia Test?
When the game's server browser reads Rustlandia Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rustlandia Test turn up among the Rust Insights lists and filters?
Rustlandia Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Rustlandia Test right now?
At the time of this refresh, Rustlandia Test holds 0 players on 10 slots. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Rustlandia Test sit in the rankings?
On player hours for the last seven days, Rustlandia Test sits at #12,205, inside the top 55% of ranked servers.
Settings and rules
What settings and rules apply on Rustlandia Test?
The name of Rustlandia Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Rustlandia Test?
Rustlandia Test runs a procedural map of size 2,000 with seed 543622, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Rustlandia Test?
Type client.connect 37.230.210.222:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.