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Rust Insights

Server profile · EU

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10

Online, with 0 of 225 players on; ranked #7,543 of every public Rust server, the top 34%. It last wiped 13d ago.

Filed under 2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 225 players now 0% full
07-day averagepeak 2
#7,543ranktop 34% · #2047 in EU
13d agolast wipeweekly schedule
13hnext wipeFri 30 Oct, 12:10 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040023:0008:0017:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 12:10 UTC, in 13h. Its weekly schedule tag · low confidence

7.1 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 6

Coming wipes

  1. 13hFri 30 Oct, 12:10 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 12:10 UTC
  4. 14d 13hFri 13 Nov, 12:10 UTC
  5. 21d 13hFri 20 Nov, 12:10 UTC
  6. 28d 13hFri 27 Nov, 12:10 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 12:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:10 UTC13d ago 3 – running 0
Fri 9 Oct, 12:34 UTC20d ago 2 held half 7 days 0
Fri 2 Oct, 09:15 UTC27d ago 4 halved by day 6 7.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 337 on average414/580
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average46/1000
  3. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 288 on average137/1900
  4. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 287 on average65/140
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The average busiest point of its recent wipes was 3 players. 26 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 6.

On what schedule does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 wipe?

Its tag sets the prediction: too few wipes on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 are on record to confirm the schedule. Friday 30 October at 12:10 UTC is when the next wipe is due. The world you are playing on now was made 13 days 10 hours ago. A weekly wipe schedule is published in its tags.

About the server

How well does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 perform?

The 48-hour average for server fps is 230, and 218 was the lowest seen. At its highest the entity count reached 40,026: buildings, deployables and everything else. The highest memory figure was 2,843 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The Rust build is network protocol 2635 and build 168909, running on Linux, for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. The same protocol is required to join, and Steam takes care of updating it.

Has RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 stayed online, and is it up now?

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 is currently reachable and online. The uptime it reports puts the last restart at about 5 days 7 hours ago. The last 7 full days gave 159 of 168 hours up, or 95% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Its EU tag is what RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 37.230.137.172:20800.

Lists and tags

How should you read the tags listed for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp225 (Max players): It holds 225 slots; ts99 (Group limit): No team may exceed 99 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe are what RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 appear?

The Rust Insights lists that carry RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How many players are on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 right now?

At the time of this refresh, RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 holds 0 players on 225 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 14:00 UTC, with an average of 0 players.

In the ranking of Rust servers, where does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 place?

On the seven-day player-hours measure, RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 is #7,543, in the top 34% of all ranked servers and #2,047 in Europe.

Settings and rules

What settings and rules apply on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

A 2x gather rate is what the name of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 states. Up to 99 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Size 2,750 and seed 890027565 define the procedural map on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Open the console with F1 in Rust and enter client.connect 37.230.137.172:20800. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://retrorust.store/#/app/store/ is its website.

The small print

Server tags

What each one means.

Published as mp225,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts99,^o,^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp225
Max players It holds 225 slots.
ts99
Group limit No team may exceed 99 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.