Server profile
ServerTEST12
Offline, with 0 of 20 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 37.193.155.81:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerTEST12 wipe, and on which day?
The record of ServerTEST12's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 days 19 hours ago.
About the server
On what version does ServerTEST12 currently run?
Rust network protocol 2635 and build 168909 on Windows is what ServerTEST12 runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerTEST12, and is it online?
Offline at the moment, ServerTEST12 was last seen 44 hours ago. Of the 24 hours in the last 1 full day, 0 were up, 0% of the time. The first record Rust Insights has of it is 27 October 2026.
Where does ServerTEST12 run from?
There is no region published for ServerTEST12. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.193.155.81:28015.
Server tags
Which meanings sit behind the tags on ServerTEST12?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ServerTEST12 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerTEST12 appear?
The Rust Insights lists that carry ServerTEST12 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of ServerTEST12 look like?
The last time ServerTEST12 was seen online was 44 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does ServerTEST12 sit in the rankings?
The player-hours ranking for the last seven days puts ServerTEST12 at #15,338, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for ServerTEST12?
No gather rate appears in the name of ServerTEST12. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on ServerTEST12?
The game generates the map on ServerTEST12, which is procedural.
Connecting
How can you get onto ServerTEST12?
Type client.connect 37.193.155.81:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.