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Rust Insights

Server profile

SkiLtY

Online, with 0 of 8 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#15,432ranktop 69%
12d agolast wipeno schedule published
1d 2hnext wipeThu 29 Oct, 16:25 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020014:0023:0008:0018:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 16:25 UTC, in 1d 2h. Every other Thursday at 16:25 UTC · medium confidence

14 days usual gap between real wipes
75% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3.5

Coming wipes

  1. 1d 2hThu 29 Oct, 16:25 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 2hThu 12 Nov, 16:25 UTC
  4. 29d 2hThu 26 Nov, 16:25 UTC
  5. 36d 5hThu 3 Dec, 19:00 UTCFW
  6. 43d 2hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:25 UTC12d ago 2 – running 0
Sun 4 Oct, 18:57 UTC23d ago 2 halved by day 4 10.9 days 0
Thu 1 Oct, 16:25 UTC26d ago 0 – 3.1 days 0
Thu 17 Sep, 16:27 UTC40d ago 1 halved by day 3 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average193/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at SkiLtY?

Recent wipes peaked at 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.5.

When does SkiLtY wipe, and how often?

The wipe rhythm on SkiLtY is every other Thursday at 16:25 UTC. Thursday 29 October at 16:25 UTC is when the next wipe is due. This world dates from 12 days 21 hours ago.

About the server

How well does SkiLtY perform?

Server fps averaged 117 over 48 hours; the lowest reading was 89. At its highest the entity count reached 93,690: buildings, deployables and everything else. The highest memory figure was 2,488 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on SkiLtY?

Running on Linux, SkiLtY is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has SkiLtY stayed online, and is it up now?

SkiLtY is currently reachable and online. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for SkiLtY?

No region is published by SkiLtY. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.187.77.118:28015.

Server tags

Which meanings sit behind the tags on SkiLtY?

These tags come from SkiLtY and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does SkiLtY turn up among the Rust Insights lists and filters?

These Rust Insights lists include SkiLtY: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of SkiLtY look like?

SkiLtY shows 0 players at the moment, against 8 slots. Its average over seven days comes to 0 players.

How does SkiLtY compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts SkiLtY at #15,432, among the top 69% of all ranked servers.

Settings and rules

How is SkiLtY configured, and what rules apply?

No gather rate appears in the name of SkiLtY. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on SkiLtY?

The game generates the map on SkiLtY: procedural, size 4,000, seed 17762077. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto SkiLtY?

To connect, start Rust and enter client.connect 37.187.77.118:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players It holds 8 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.