Server profile
[TEST] RustyBoomer Build Server
Online, with 0 of 10 players on; ranked #8,633 of every public Rust server, the top 39%. It last wiped 9d ago.
Online 37.187.27.58:28019 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:34 UTC9d ago | 4 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |207/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |42/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes42/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA21/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX49/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight24/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [TEST] RustyBoomer Build Server?
Recent wipes peaked at 4 players on average. 31 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [TEST] RustyBoomer Build Server wipe?
The record of [TEST] RustyBoomer Build Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 8 hours ago.
Server details
What does performance look like on [TEST] RustyBoomer Build Server?
Server fps averaged 240 over 48 hours; the lowest reading was 240. Buildings, deployables and the rest took the entity count as high as 23,057. It drew as much as 2,223 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does [TEST] RustyBoomer Build Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [TEST] RustyBoomer Build Server. You can only join if your game is on the same protocol; Steam handles that update.
Has [TEST] RustyBoomer Build Server stayed online, and is it up now?
At the time of this check [TEST] RustyBoomer Build Server is online. Going by the uptime figure it gives, its last restart was around 18 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 18 October 2026.
Where does [TEST] RustyBoomer Build Server run from?
No region is published by [TEST] RustyBoomer Build Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.187.27.58:28019.
Lists and tags
Which meanings sit behind the tags on [TEST] RustyBoomer Build Server?
When the game's server browser reads [TEST] RustyBoomer Build Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [TEST] RustyBoomer Build Server?
These Rust Insights lists include [TEST] RustyBoomer Build Server: Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on [TEST] RustyBoomer Build Server right now?
Of its 10 slots, [TEST] RustyBoomer Build Server currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players.
In the ranking of Rust servers, where does [TEST] RustyBoomer Build Server place?
The player-hours ranking for the last seven days puts [TEST] RustyBoomer Build Server at #8,633, among the top 39% of all ranked servers.
Settings and rules
How is [TEST] RustyBoomer Build Server configured, and what rules apply?
The name of [TEST] RustyBoomer Build Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [TEST] RustyBoomer Build Server?
[TEST] RustyBoomer Build Server runs a procedural map of size 4,500 with seed 508605506, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to [TEST] RustyBoomer Build Server?
Type client.connect 37.187.27.58:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rustyboomer.com.
