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Rust Insights

Server profile

Mad Mappers | KpucTaJl Staging

Offline, with 1 of 50 players on; ranked #13,881 of every public Rust server, the top 60%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,881ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average31/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Mad Mappers | KpucTaJl Staging wipe, and how often?

Too few wipes are on record for Mad Mappers | KpucTaJl Staging to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 8 hours ago.

Server

On what version does Mad Mappers | KpucTaJl Staging currently run?

The Rust build is network protocol 2634 and build 166493, running on Windows, for Mad Mappers | KpucTaJl Staging. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Mad Mappers | KpucTaJl Staging, and is it online?

Offline at the moment, Mad Mappers | KpucTaJl Staging was last seen 27 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does Mad Mappers | KpucTaJl Staging sit?

There is no region published for Mad Mappers | KpucTaJl Staging. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.153.157.216:45000.

Tags

How should you read the tags listed for Mad Mappers | KpucTaJl Staging?

When the game's server browser reads Mad Mappers | KpucTaJl Staging, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Mad Mappers | KpucTaJl Staging appear?

Mad Mappers | KpucTaJl Staging appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Mad Mappers | KpucTaJl Staging right now, and how does that number move?

Mad Mappers | KpucTaJl Staging was last seen 27 days 5 hours ago and is offline right now.

Where does Mad Mappers | KpucTaJl Staging sit in the rankings?

The player-hours ranking for the last seven days puts Mad Mappers | KpucTaJl Staging at #13,881, among the top 60% of all ranked servers.

Settings and rules

How is Mad Mappers | KpucTaJl Staging configured, and what rules apply?

No gather rate appears in the name of Mad Mappers | KpucTaJl Staging. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

What is the map on Mad Mappers | KpucTaJl Staging?

The map on Mad Mappers | KpucTaJl Staging is procedural and the game generates it.

How to join

How can you get onto Mad Mappers | KpucTaJl Staging?

Type client.connect 37.153.157.216:45000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166493,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166493
Build It runs game build 166493.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.