Server profile
Event Testing OT
Offline, with 0 of ? players on; ranked #15,498 of every public Rust server. It last wiped 63d ago.
Offline 37.148.220.87:28045 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Event Testing OT wipe, and on which day?
Too few wipes are on record for Event Testing OT to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 63 days ago.
Server details
Which Rust version is Event Testing OT on?
The Rust build is network protocol 2632 and build 161125, running on Linux, for Event Testing OT. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Event Testing OT, and is it online?
Offline at the moment, Event Testing OT was last seen 41 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Event Testing OT sit?
A region is not published by Event Testing OT. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 37.148.220.87:28045.
Lists and tags
How should you read the tags listed for Event Testing OT?
The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Event Testing OT publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Event Testing OT turn up among the Rust Insights lists and filters?
These Rust Insights lists include Event Testing OT: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Event Testing OT right now, and how does that number move?
The last time Event Testing OT was seen online was 41 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does Event Testing OT place?
The player-hours ranking for the last seven days puts Event Testing OT at #15,498, among the top – of all ranked servers.
Map and rules
What settings and rules apply on Event Testing OT?
Nothing about gather rate is given in the name of Event Testing OT. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Event Testing OT?
The game generates the map on Event Testing OT, which is procedural.
Join
What is the way to join Event Testing OT?
Open the console with F1 in Rust and enter client.connect 37.148.220.87:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.