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Rust Insights

Server profile

Hat's Server 1

Offline, with 0 of ? players on; ranked #16,349 of every public Rust server, the top 71%. It last wiped 33d ago.

Filed under moddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak –
#16,349ranktop 71%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:23 UTC33d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average144/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Hat's Server 1, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Hat's Server 1 wipe?

Its rhythm cannot be read yet: Hat's Server 1 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 33 days 8 hours ago.

Server

Which Rust version is Hat's Server 1 on?

Rust network protocol 2633 and build 165217 on Linux is what Hat's Server 1 runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Hat's Server 1, and is it up at the moment?

Hat's Server 1 is offline at the moment; the last time it was seen was 33 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Hat's Server 1 run from?

There is no region published for Hat's Server 1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 37.148.220.87:28015 is where it answers.

Server tags

What is meant by each tag on Hat's Server 1?

When the game's server browser reads Hat's Server 1, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts50 (Group limit): A team holds 50 players at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Hat's Server 1?

The Rust Insights lists that carry Hat's Server 1 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of Hat's Server 1 look like?

Hat's Server 1 was last seen 33 days 7 hours ago and is offline right now.

Where does Hat's Server 1 sit in the rankings?

Player hours over seven days put Hat's Server 1 at #16,349, within the top 71% of the ranked field.

Settings and rules

What are the settings and rules for Hat's Server 1?

No gather rate appears in the name of Hat's Server 1. Up to 50 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Hat's Server 1?

Hat's Server 1 runs a procedural map of size 1,000 with seed 25404411, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Hat's Server 1?

Open the console with F1 in Rust and enter client.connect 37.148.220.87:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts50
Group limit A team holds 50 players at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.