Server profile
Event Test Server
Offline, with 1 of 20 players on; ranked #13,881 of every public Rust server, the top 63%. It last wiped 16d ago.
Offline 37.148.156.89:28035 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:29 UTC16d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Event Test Server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Event Test Server wipe?
The record of Event Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 7 hours have passed since its current world was created.
About the server
What Rust version is live on Event Test Server?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Event Test Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Event Test Server, and is it up at the moment?
Event Test Server is offline at the moment; the last time it was seen was 16 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
Where does Event Test Server run from?
No region is published by Event Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 37.148.156.89:28035.
Server tags
Which meanings sit behind the tags on Event Test Server?
These tags come from Event Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Event Test Server?
The Rust Insights lists that carry Event Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Event Test Server right now?
Event Test Server was last seen 16 days ago and is offline right now.
Where does Event Test Server sit in the rankings?
Player hours over seven days put Event Test Server at #13,881, within the top 63% of the ranked field.
Settings and rules
What settings and rules apply on Event Test Server?
The name of Event Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Event Test Server?
The game generates the map on Event Test Server, which is procedural.
Connecting
What is the way to join Event Test Server?
Open the console with F1 in Rust and enter client.connect 37.148.156.89:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.