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Rust Insights

Server profile

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO

Offline, with 0 of 60 players on; ranked #15,829 of every public Rust server, the top 72%. It last wiped 19d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 60 players now 0% full
07-day averagepeak –
#15,829ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:35 UTC19d ago 1 – running 0
Wed 7 Oct, 21:46 UTC19d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average185/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average147/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average147/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average51/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 6 hours after it started.

How often does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO wipe, and on which day?

Its rhythm cannot be read yet: IslandWars [ES] | Bases y raid en islas | EN DESARROLLO has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 19 days 14 hours ago.

Server

What Rust version is live on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

The Rust build is network protocol 2634 and build 167058, running on Windows, for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. The same protocol is required to join, and Steam takes care of updating it.

Has IslandWars [ES] | Bases y raid en islas | EN DESARROLLO stayed online, and is it up now?

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline at the moment; the last time it was seen was 19 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.

In which location does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sit?

There is no region published for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 37.133.96.75:28015.

Server tags

How should you read the tags listed for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

When the game's server browser reads IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO right now, and how does that number move?

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO was last seen 19 days 2 hours ago and is offline right now.

How does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO compare with other Rust servers in the ranking?

On player hours for the last seven days, IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sits at #15,829, inside the top 72% of ranked servers.

Map and rules

How is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO configured, and what rules apply?

No gather rate appears in the name of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

Open the console with F1 in Rust and enter client.connect 37.133.96.75:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.