Server profile
CGC RustChaos
Online, with 0 of 40 players on; ranked #5,714 of every public Rust server, the top 26%. It last wiped 22d ago.
Online 37.120.191.40:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo162/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo294/2000
- Chrayntopia ♡ ︎PvE | RP | PvP50/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能70/200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl37/300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1076/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does CGC RustChaos wipe, and on which day?
Too few wipes are on record for CGC RustChaos to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 22 days 2 hours ago.
Server details
How well does CGC RustChaos perform?
The 48-hour average for server fps is 35, and 24 was the lowest seen. At its highest the entity count reached 114,314: buildings, deployables and everything else. The highest memory figure was 4,207 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is CGC RustChaos on?
Rust network protocol 2635 and build 168909 on Windows is what CGC RustChaos runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for CGC RustChaos, and is it online?
At the time of this check CGC RustChaos is online. Going by the uptime figure it gives, its last restart was around 3 days 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 7 October 2026.
Where does CGC RustChaos run from?
No region is published by CGC RustChaos. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 37.120.191.40:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on CGC RustChaos?
When the game's server browser reads CGC RustChaos, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does CGC RustChaos appear?
CGC RustChaos appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on CGC RustChaos right now, and how does that number move?
At the time of this refresh, CGC RustChaos holds 0 players on 40 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 10:00 UTC, averaging 1 players.
How does CGC RustChaos compare with other Rust servers in the ranking?
Player hours over seven days put CGC RustChaos at #5,714, within the top 26% of the ranked field.
Settings and rules
How is CGC RustChaos configured, and what rules apply?
No gather rate appears in the name of CGC RustChaos. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on CGC RustChaos?
Size 4,500 and seed 6738 define the procedural map on CGC RustChaos, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join CGC RustChaos?
Type client.connect 37.120.191.40:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.