Server profile
[TW][PVE] PreuBen - Build, Survive
Offline, with 3 of 64 players on; ranked #10,677 of every public Rust server, the top 49%. It last wiped 54d ago.
Offline 36.238.218.2:6666 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [TW][PVE] PreuBen - Build, Survive wipe, and how often?
the force wipe puts [TW][PVE] PreuBen - Build, Survive's next wipe at an estimated time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 54 days 12 hours ago. Wipes run monthly, as its tags say.
Server details
Which Rust version is [TW][PVE] PreuBen - Build, Survive on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for [TW][PVE] PreuBen - Build, Survive. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [TW][PVE] PreuBen - Build, Survive, and is it up at the moment?
[TW][PVE] PreuBen - Build, Survive is offline at the moment; the last time it was seen was 35 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
Where does [TW][PVE] PreuBen - Build, Survive run from?
No region tag comes from [TW][PVE] PreuBen - Build, Survive, though the name suggests Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 36.238.218.2:6666.
Lists and tags
How should you read the tags listed for [TW][PVE] PreuBen - Build, Survive?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): It holds 64 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [TW][PVE] PreuBen - Build, Survive publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [TW][PVE] PreuBen - Build, Survive?
[TW][PVE] PreuBen - Build, Survive appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of [TW][PVE] PreuBen - Build, Survive look like?
The last time [TW][PVE] PreuBen - Build, Survive was seen online was 35 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does [TW][PVE] PreuBen - Build, Survive place?
On player hours for the last seven days, [TW][PVE] PreuBen - Build, Survive sits at #10,677, inside the top 49% of ranked servers.
Settings and rules
How is [TW][PVE] PreuBen - Build, Survive configured, and what rules apply?
No gather rate appears in the name of [TW][PVE] PreuBen - Build, Survive. The default of 8 players per group is what applies here. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on [TW][PVE] PreuBen - Build, Survive?
The map on [TW][PVE] PreuBen - Build, Survive is procedural and the game generates it.
Connecting
What is the way to join [TW][PVE] PreuBen - Build, Survive?
To connect, start Rust and enter client.connect 36.238.218.2:6666 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.