Server profile
[TW][PVE] PreuBen - Build, Survive
Offline, with 2 of 64 players on; ranked #11,649 of every public Rust server, the top 53%. It last wiped 54d ago.
Offline 36.237.150.19:8964 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does [TW][PVE] PreuBen - Build, Survive wipe, and how often?
An estimate from the force wipe gives the next wipe on [TW][PVE] PreuBen - Build, Survive. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 54 days 19 hours ago. The tags put wipes at monthly.
About the server
On what version does [TW][PVE] PreuBen - Build, Survive currently run?
Running on Windows, [TW][PVE] PreuBen - Build, Survive is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [TW][PVE] PreuBen - Build, Survive, and is it up at the moment?
[TW][PVE] PreuBen - Build, Survive is offline at the moment; the last time it was seen was 35 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.
What location is listed for [TW][PVE] PreuBen - Build, Survive?
No region tag comes from [TW][PVE] PreuBen - Build, Survive, though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 36.237.150.19:8964.
Server tags
Which meanings sit behind the tags on [TW][PVE] PreuBen - Build, Survive?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): The slot count is 64; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On this easier Facepunch mode, dying leaves part of your inventory with you; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [TW][PVE] PreuBen - Build, Survive publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [TW][PVE] PreuBen - Build, Survive turn up among the Rust Insights lists and filters?
[TW][PVE] PreuBen - Build, Survive appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of [TW][PVE] PreuBen - Build, Survive look like?
The last time [TW][PVE] PreuBen - Build, Survive was seen online was 35 days 16 hours ago, and it is offline now.
How does [TW][PVE] PreuBen - Build, Survive compare with other Rust servers in the ranking?
Player hours over seven days put [TW][PVE] PreuBen - Build, Survive at #11,649, within the top 53% of the ranked field.
Rules and settings
What are the settings and rules for [TW][PVE] PreuBen - Build, Survive?
No gather rate appears in the name of [TW][PVE] PreuBen - Build, Survive. Groups can reach 8 players, which is the default in the game. You get softcore as the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on [TW][PVE] PreuBen - Build, Survive?
A procedural map, generated by the game, is what [TW][PVE] PreuBen - Build, Survive runs.
How to join
How can you get onto [TW][PVE] PreuBen - Build, Survive?
To connect, start Rust and enter client.connect 36.237.150.19:8964 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.