Server profile
TCPoints Test Server
Offline, with 2 of 60 players on; ranked #11,641 of every public Rust server, the top 49%. It last wiped 31d ago.
Offline 35.72.247.150:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 52, 5 hours in, with 10 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 02:55 UTC31d ago | 52+10 queue | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On TCPoints Test Server, what happens on wipe day?
The average busiest point of its recent wipes was 52 players. At its peak on the latest wipe, 5 hours after the wipe, the crowd was joined by 10 in the queue.
On what schedule does TCPoints Test Server wipe?
The record of TCPoints Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 31 days 8 hours have passed since its current world was created.
Server details
What Rust version is live on TCPoints Test Server?
Rust network protocol 2633 and build 165217 on Linux is what TCPoints Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has TCPoints Test Server stayed online, and is it up now?
Offline at the moment, TCPoints Test Server was last seen 30 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does TCPoints Test Server sit?
A region is not published by TCPoints Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 35.72.247.150:28015.
Lists and tags
Which meanings sit behind the tags on TCPoints Test Server?
When the game's server browser reads TCPoints Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TCPoints Test Server turn up among the Rust Insights lists and filters?
TCPoints Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on TCPoints Test Server right now, and how does that number move?
The last time TCPoints Test Server was seen online was 30 days 22 hours ago, and it is offline now.
How does TCPoints Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TCPoints Test Server at #11,641, among the top 49% of all ranked servers.
Map and rules
How is TCPoints Test Server configured, and what rules apply?
No gather rate appears in the name of TCPoints Test Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on TCPoints Test Server?
The game generates the map on TCPoints Test Server: procedural, size 3,000, seed 1784237689. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to TCPoints Test Server?
To connect, start Rust and enter client.connect 35.72.247.150:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.