Server profile
self-built-oxide test
Offline, with 0 of 5 players on; ranked #15,479 of every public Rust server. It last wiped 43d ago.
Offline 34.90.155.191:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does self-built-oxide test wipe?
The record of self-built-oxide test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 43 days 7 hours ago.
About the server
Which Rust version is self-built-oxide test on?
Rust network protocol 2633 and build 163794 on Linux is what self-built-oxide test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for self-built-oxide test, and is it online?
Offline at the moment, self-built-oxide test was last seen 43 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
In which location does self-built-oxide test sit?
There is no region published for self-built-oxide test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 34.90.155.191:28015.
Tags
What is meant by each tag on self-built-oxide test?
These tags come from self-built-oxide test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature self-built-oxide test?
These Rust Insights lists include self-built-oxide test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on self-built-oxide test right now, and how does that number move?
self-built-oxide test is offline at the moment; the last sighting was 43 days 7 hours ago.
In the ranking of Rust servers, where does self-built-oxide test place?
The player-hours ranking for the last seven days puts self-built-oxide test at #15,479, among the top – of all ranked servers.
Settings and rules
What are the settings and rules for self-built-oxide test?
Nothing about gather rate is given in the name of self-built-oxide test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on self-built-oxide test?
The game generates the map on self-built-oxide test, which is procedural.
Join
What is the way to join self-built-oxide test?
Open the console with F1 in Rust and enter client.connect 34.90.155.191:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.