Server profile
server_name
Offline, with 1 of 10 players on; ranked #14,204 of every public Rust server, the top 65%. It last wiped 11d ago.
Offline 31.77.68.66:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does server_name wipe, and how often?
Too few wipes are on record for server_name to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 days 12 hours ago.
Server details
Which Rust version is server_name on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for server_name. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is server_name, and is it up at the moment?
server_name is offline at the moment; the last time it was seen was 10 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does server_name sit?
There is no region published for server_name. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 31.77.68.66:28015.
Server tags
How should you read the tags listed for server_name?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what server_name publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does server_name turn up among the Rust Insights lists and filters?
server_name appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on server_name right now?
server_name was last seen 10 days 6 hours ago and is offline right now.
In the ranking of Rust servers, where does server_name place?
The player-hours ranking for the last seven days puts server_name at #14,204, among the top 65% of all ranked servers.
Map and rules
What settings and rules apply on server_name?
No gather rate appears in the name of server_name. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
How to join
What is the way to join server_name?
To connect, start Rust and enter client.connect 31.77.68.66:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.