Server profile
myserver
Offline, with 0 of 6 players on; ranked #16,966 of every public Rust server, the top 71%. It last wiped 29d ago.
Offline 31.77.31.19:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does myserver wipe, and on which day?
The record of myserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 29 days 3 hours ago.
Server
On what version does myserver currently run?
Running on Windows, myserver is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is myserver, and is it up at the moment?
myserver is offline at the moment; the last time it was seen was 29 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
Where does myserver run from?
No region is published by myserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 31.77.31.19:28015.
Server tags
How should you read the tags listed for myserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): The slot count is 6; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what myserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does myserver turn up among the Rust Insights lists and filters?
myserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of myserver look like?
The last time myserver was seen online was 29 days 3 hours ago, and it is offline now.
Where does myserver sit in the rankings?
On player hours for the last seven days, myserver sits at #16,966, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for myserver?
Nothing about gather rate is given in the name of myserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
How can you get onto myserver?
To connect, start Rust and enter client.connect 31.77.31.19:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.