Server profile
server_name
Offline, with 0 of 10 players on; ranked #14,678 of every public Rust server, the top 67%. It last wiped 10d ago.
Offline 31.77.113.55:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:29 UTC10d ago | 1 | – | running | 0 |
| Fri 16 Oct, 18:58 UTC11d ago | 1 | – | 0.6 days | 1 |
| Wed 14 Oct, 15:39 UTC13d ago | 1 | halved by day 1 | 2.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at server_name?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
How often does server_name wipe, and on which day?
server_name wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 14 hours have passed since its current world was created.
About the server
What Rust version is live on server_name?
Rust network protocol 2634 and build 167781 on Windows is what server_name runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is server_name, and is it up at the moment?
The last sighting of server_name was 7 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
Where does server_name run from?
No region is published by server_name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 31.77.113.55:28015 is where it answers.
Server tags
Which meanings sit behind the tags on server_name?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what server_name publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does server_name appear?
These Rust Insights lists include server_name: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of server_name look like?
The last time server_name was seen online was 7 days 10 hours ago, and it is offline now.
Where does server_name sit in the rankings?
Player hours over seven days put server_name at #14,678, within the top 67% of the ranked field.
Map and rules
What are the settings and rules for server_name?
Nothing about gather rate is given in the name of server_name. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Connecting
How do you connect to server_name?
Type client.connect 31.77.113.55:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.