Server profile
ServerName
Offline, with 1 of 5 players on; ranked #9,642 of every public Rust server, the top 44%. It last wiped 2d ago.
Offline 31.77.113.25:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 2 days 5 hours ago.
Server
On what version does ServerName currently run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 2 days 3 hours ago. It was up for 0 of 24 hours over the last 1 full day, which is 0% of the time. Rust Insights first logged this server on 26 October 2026.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 31.77.113.25:28015.
Server tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
ServerName appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on ServerName right now?
ServerName is offline at the moment; the last sighting was 2 days 3 hours ago. The seven-day average is 2 players, and the highest point in that week was 2.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #9,642, inside the top 44% of ranked servers.
Settings and rules
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 31.77.113.25:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.