Server profile
RUST COMBAT | Training
Offline, with 0 of 40 players on; ranked #15,353 of every public Rust server, the top 69%. It last wiped 13d ago.
Offline 31.59.180.70:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC12d ago | 0 | – | running | 1 |
| Fri 9 Oct, 02:18 UTC20d ago | – | – | 7.4 days | 0 |
| Thu 8 Oct, 01:11 UTC21d ago | 0 | – | 1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |75/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |170/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes71/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA11/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX1/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight26/100
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at RUST COMBAT | Training?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does RUST COMBAT | Training wipe, and on which day?
There is no next wipe to predict: RUST COMBAT | Training wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 13 days 7 hours ago.
Server
What Rust version is live on RUST COMBAT | Training?
The Rust build is network protocol 2635 and build 168909, running on Windows, for RUST COMBAT | Training. Joining needs your game on the same protocol, which Steam updates for you.
Has RUST COMBAT | Training stayed online, and is it up now?
The last sighting of RUST COMBAT | Training was 3 days 3 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 7 October 2026.
In which location does RUST COMBAT | Training sit?
No region is published by RUST COMBAT | Training. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.59.180.70:28015.
Lists and tags
How should you read the tags listed for RUST COMBAT | Training?
When the game's server browser reads RUST COMBAT | Training, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RUST COMBAT | Training appear?
These Rust Insights lists include RUST COMBAT | Training: Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of RUST COMBAT | Training look like?
The last time RUST COMBAT | Training was seen online was 3 days 3 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does RUST COMBAT | Training sit in the rankings?
The player-hours ranking for the last seven days puts RUST COMBAT | Training at #15,353, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on RUST COMBAT | Training?
The name of RUST COMBAT | Training does not state a gather rate. 20 players is the most a group can hold. You get combat training as the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto RUST COMBAT | Training?
To connect, start Rust and enter client.connect 31.59.180.70:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.