Server profile
My Staging Test Server
Offline, with 0 of 10 players on; ranked #15,275 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 31.58.178.20:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does My Staging Test Server wipe?
The record of My Staging Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 11 hours have passed since its current world was created.
Server
Which Rust version is My Staging Test Server on?
Running on Windows, My Staging Test Server is on Rust network protocol 2635 and build 168330. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My Staging Test Server, and is it online?
Offline at the moment, My Staging Test Server was last seen 10 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 October 2026.
What location is listed for My Staging Test Server?
No region is published by My Staging Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 31.58.178.20:28015 is where it answers.
Lists and tags
What is meant by each tag on My Staging Test Server?
When the game's server browser reads My Staging Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168330 (Build): Build 168330 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does My Staging Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include My Staging Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of My Staging Test Server look like?
My Staging Test Server is offline at the moment; the last sighting was 10 days 12 hours ago.
In the ranking of Rust servers, where does My Staging Test Server place?
On player hours for the last seven days, My Staging Test Server sits at #15,275, inside the top 70% of ranked servers.
Map and rules
How is My Staging Test Server configured, and what rules apply?
No gather rate appears in the name of My Staging Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on My Staging Test Server?
The map on My Staging Test Server is procedural and the game generates it.
Connecting
How can you get onto My Staging Test Server?
Type client.connect 31.58.178.20:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.